A: Point LightB: Distant Light

screen (svg)Reset
background(#bbbbbb) #bbbbbb
circle (svg)
R(0) 0
G(0) 0
B(255) 255
cy(120) 120
r(100) 100
feGaussianBlur
stdDeviation(8) 8
feSpecularLighting
surfaceScale(3) 3
specularConstant(0.7) 0.7
specularExponent(20) 20
lighting-color(#bbbbbb) #bbbbbb
Light Source:
A: fePointLight.x(-5000) -5000
A: fePointLight.y(-10000) -10000
A: fePointLight.z(20000) 20000
B: feDistantLight.azimuth(75) 75
B: feDistantLight.elevation(120) 120